SFVehicle.SFVehiclePathNode

Spatial Fear
Name: SFVehiclePathNode
Description: Defines where a SFVehicle can and cannot travel. Also used by SFVehiclePathMover to define its path.

Author: Gert Jen Peltenburg

Extends:
Modifiers:
Source code

SFVehicle.SFVehiclePathNode
%%

Variables

%function_comment%
boolcircularpath
%function_comment%
SFVehiclePathNodeNext
%function_comment%
SFVehiclePathNodePrev
%function_comment%
intsequence

Functions

BeginPlay ()

Default properties

{
     bHidden=True
     bAlwaysRelevant=True
     bDirectional=True
     Texture=Texture'UnrealShare.Icons.ArrowDL'
     bMovable=False
     CollisionRadius=100.000000
     CollisionHeight=150.000000
     bCollideActors=True
     bCollideWorld=True
}


class file time: 12/7/2003 3:58:24 PM - creation time: 12/7/2003 4:03:43 PM
Created with UnCodeX